Post by Krautman on Jul 25, 2012 20:00:37 GMT -5
The aim of the game? D&D meets Toriko. You gain experience by cooking and eating monsters rather than simply slaying them, and your quests often take you in search of rare creatures for the gourmet society!
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Things worked out so far:
* How tasty a creature is determines an experience modifier for eating it. Your character's tastes do factor in, naturally. The experience bonus or penalty can range from 50% (for stringy, tough foods like elf and arrowhawk tail) to 150% (for delicious creatures, such as older dragons and tyrannosaur.). Preparation is more important than the quality of an ingredient.
* A general measure for a creature is how powerful it is. The higher the challenge rating, the better the EXP modifier.
* Dragons are fully sentient and aren't fond of being eaten. Wyverns, however, taste similar and are non-sentient.
* Warforged can't be gourmets. They can't get stronger from eating their kills.
* Every creature is imbued with a certain amount of a mysterious magical residue leftover from when the gods created the world (need to create a pantheon as well.). By consuming this residue, a warrior grows stronger! However, it is affected by the taste of the meal, so see #1 established fact of the setting.
* Iron Chefs are a martial order, teaching many schools of swordsmanship to their students.
* Added Cooking Skill, a class skill for everyone based on the INT attribute. This allows you to cook tastier food, upping the XP it gives you. A natural 1 renders food inedible.
* Dragons are very reclusive in this setting. If you see a half-dragon, it's the result of magical tampering or the magic leftovers of a dragon's corpse affecting the local environment.
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The Pantheon of Eatonrun:
THE FOUR HEAVENLY KINGS
The Four Heavenly Kings, Toriko (Discovery, Journeys, and the Hunt), Sani (Beauty and the arts), Coco (God of Fortune), and Zebra (Justice and Wrath) (Toriko and Zebra Chaotic Neutral, Sani and Coco Lawful Neutral), are the gods of gourmets and adventurers alike. They are said to have created all the wonderful creatures that walk the earth so that the sentient races might have a neverending feast as long as they could take sword or spell in hand and find a meal.
THE HAIRY HORSEMEN
The Hairy Horsemen, Saiking and Mayurs, do not spend much of their time in the feasting-hall of the gods. Rather, they are on the mortal plane seeking to teach others the secrets of their culinary prowess. Should they come upon a chef of remarkable skill, they will grant him one boon. These include weapons made from the metal of the gods, "Ginsu", which cannot break or grow dull, a cornucopia that can produce an endless amount of fruit, and use of the sacred Pot Of Plenty- a pot that doubles the amount of food cooked in it upon serving.
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Things worked out so far:
* How tasty a creature is determines an experience modifier for eating it. Your character's tastes do factor in, naturally. The experience bonus or penalty can range from 50% (for stringy, tough foods like elf and arrowhawk tail) to 150% (for delicious creatures, such as older dragons and tyrannosaur.). Preparation is more important than the quality of an ingredient.
* A general measure for a creature is how powerful it is. The higher the challenge rating, the better the EXP modifier.
* Dragons are fully sentient and aren't fond of being eaten. Wyverns, however, taste similar and are non-sentient.
* Warforged can't be gourmets. They can't get stronger from eating their kills.
* Every creature is imbued with a certain amount of a mysterious magical residue leftover from when the gods created the world (need to create a pantheon as well.). By consuming this residue, a warrior grows stronger! However, it is affected by the taste of the meal, so see #1 established fact of the setting.
* Iron Chefs are a martial order, teaching many schools of swordsmanship to their students.
* Added Cooking Skill, a class skill for everyone based on the INT attribute. This allows you to cook tastier food, upping the XP it gives you. A natural 1 renders food inedible.
* Dragons are very reclusive in this setting. If you see a half-dragon, it's the result of magical tampering or the magic leftovers of a dragon's corpse affecting the local environment.
---
The Pantheon of Eatonrun:
THE FOUR HEAVENLY KINGS
The Four Heavenly Kings, Toriko (Discovery, Journeys, and the Hunt), Sani (Beauty and the arts), Coco (God of Fortune), and Zebra (Justice and Wrath) (Toriko and Zebra Chaotic Neutral, Sani and Coco Lawful Neutral), are the gods of gourmets and adventurers alike. They are said to have created all the wonderful creatures that walk the earth so that the sentient races might have a neverending feast as long as they could take sword or spell in hand and find a meal.
THE HAIRY HORSEMEN
The Hairy Horsemen, Saiking and Mayurs, do not spend much of their time in the feasting-hall of the gods. Rather, they are on the mortal plane seeking to teach others the secrets of their culinary prowess. Should they come upon a chef of remarkable skill, they will grant him one boon. These include weapons made from the metal of the gods, "Ginsu", which cannot break or grow dull, a cornucopia that can produce an endless amount of fruit, and use of the sacred Pot Of Plenty- a pot that doubles the amount of food cooked in it upon serving.
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