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Post by Deleted on Aug 23, 2012 19:34:21 GMT -5
Artificial intelligences are subject to much speculation and advancement. However, only recently have they advanced to such a point that their behavior is literally indistinguishable from that of a human being. This, combined with the ability to replicate human bodies with mechanical components, has lead to a breakthrough. Robots identical to human beings in physical appearance, mental capacity, and behavior. There is currently only one facility capable of producing these robots. Their purpose for them has been very clear, direct, and simple: To help make the best mecha pilots there can be. Each pilot is assigned to one of the robots, and both the pilot and the robot are assigned to a mecha. These mecha lack a power core: This is what the robot provides them with, along with an onboard AI. The pilot can communicate with a holographic projection of the robot's AI in the cockpit. These robots are designed to trigger feelings of protectiveness in the pilot, to make the pilot try their hardest in combat. The stronger the bond between the pilot and their robotic partner, the stronger the mecha becomes.
So... that's kind of the basic idea of this. It's rambling and such, but, um, yeah. A few more details: - Robots are usually younger then pilots in appearance and
- personality, but not always.
- People can play as either a pilot or a partner, but they cannot play the other half of their pilot-partner pair(without my permission). This is to prevent people RPing with themselves.
- The villain is a scientist/terrorist with his own legion of mecha.
I'm aiming for something between Real Robot and Super Robot here.
- AIs are created in one of two ways: Personality mapping and hard copying person's entire thoughts and memories. The latter is much more risky and dangerous, and was only done a few times early on.
- Robots are known as "Partners".
- Partners are created to be physically identical to a human being. This is achieved by scanning base bodies and modifying them to fit the AI.
- Mecha are activated by the pilot's urge to protect their partner. This goes both ways, and if both are synchronized and their bond is the strongest possible, their mech will be at its highest level of strength.
- Mecha armament includes basic melee weaponry and large ranged weaponry including lasers and missiles.
Pilots: - Name:
- Age:
- Gender:
- Appearance:
- Personality:
- History:
- Mecha:
- Mecha Appearance:
- Mecha Abilities:
- Partner:
Partners: - Name:
- Gender:
- Appearance:
- Personality:
- History:
- Pilot:
Other: - Name:
- Age:
- Gender:
- Appearance:
- Occupation:
- Personality:
- History:
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Post by Deleted on Aug 24, 2012 20:06:26 GMT -5
- Name: Chie
- Gender: Female
- Appearance: "Yes, I've been drawing."
- Personality: Chie has a personality that greatly contrasts her small, childish body. She has a tendency to be deeply sarcastic towards others if she decides they deserve to be treated with sarcasm, and she often quietly teases others. She enjoys drawing, and has a deep interest in anime, manga, and video games, which she pursues whenever she is able to. Chie often draws or writes about these things, though her writing is significantly more childish then her drawing. In spite of her thick layer of sarcasm, she does still have the personality of a child and is surprisingly easily frightened. Chie has once said that she has no qualms with bonding with a pilot, but she wants a pilot suited to her. She has not revealed what she means by this.
- History: Chie was one of the later partners created. While she isn't the youngest, she is fairly new by comparison to the others. She is notable for having rejected her first assigned pilot(who was shortly after dropped from the project due to some unpleasant revelations) and generally being somewhat difficult to deal with. At the same time, she's displayed willingness to have a pilot.
- Pilot: Rin MacRoss
- Name: Misaki
- Gender: Female
- Appearance: "Eh?"
- Personality: Misaki, in spite of physically appearing to be in her teens, acts like a child. She is excessively cheerful and immature, as well as being(or at least seeming to be) incredibly naive about the world and the people around her. She is extremely sweet-natured, friendly, and trusting. It takes a great deal to anger her, though if you do she becomes somewhat unpredictable. For the most part, however, she has nothing but affection for most people(human or partner). Misaki happily cultivates a small indoor garden in her living quarters, and has a great fondness for flowers. All she hopes for in a pilot is that they will be kind to her.
- History: Misaki is a relatively recently-made partner, newer then most of the others. One of her first interests expressed was in caring for something herself, and when she discovered she could care for plants she immediately began attempting to create her own garden. Which was met with failure. Several times. Eventually, she managed to properly maintain and care for a small indoor garden of exotic flowers.
- Pilot: Ryuuzaki Hanako
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Post by Mahou Moerin on Aug 24, 2012 20:18:55 GMT -5
...I'll work out her mecha later. >.< Name: Ryuuzaki Hanako (Japanese order) Age: 16 Gender: Female Appearance: Something like this.Personality: The hotblooded, tenacious, determined hero you would expect to be at the controls of an experimental super robot. Hanako is friendly and outgoing to everyone, and whilst she isn't as bound to the bushido code as her ancestors, she still tries her best to be an honest and honourable individual. Kind of a tomboy, although her defences go down whenever she sees something cute. History: Descended from a long line of samurai, Hanako has a long lineage of heroic acts to live up to. Her family have helped protect Japan for generations, and she is the latest in line of Ryuuzaki samurai who are dedicated to defending the weak and helpless. Naturally, she jumped at the chance of getting to test pilot the newest close combat mecha, and at its helm she tries as hard as she can not to dishonour her family name. Whilst not piloting her mecha, she spends her time at the family dojo with her grandmother Kotori, as her parents are often too busy with work. Mecha: - Mecha Appearance:
- Mecha Abilities:
Partner: Misaki
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Post by Rain on Aug 24, 2012 20:33:44 GMT -5
- Name: Takahashi Nana
- Age: 24
- Gender: Female
- Appearance: "Think you're gonna kill me, huh?"
- Personality: Rough around the edges and distrustful of authority, Nana's harsh to get to know. She's extremely demanding of those around her and seems to shun actually finding out about people or letting them know about herself. She is, however, fanatically protective of her sister and enamoured of her job. Never having really been chosen for her mental stability, there's a few indications that she might enjoy the violence associated with her profession a little too much.
However, if you manage to worm your way into her heart, she'll be friendly... but not much more talkative.
- History: Involved in mecha development from the beginning due to being an orphan with not much else to do (and adopted by the head researcher), Nana is effectively the first pilot, having piloted the original two prototypes as well as the third (which she still uses) and offering her services for testing out later ones if they're needed. Back when the researchers were still working on the AI's and to solve the power problems—about when she was twelve—she and her younger sister were unfortunately caught in a car accident. Nana just lost her arm. Her younger sister? She didn't get off so lightly but she's quite happy with how things turned out, once she got used to it.
Due to the increasing attention that was being attracted, Nana was taught some basic self-defence skills and given quite a nasty addition to her replacement arm. It turned out to be a well-founded fear and she had to survive someone trying to kill her whilst still in school. She lived. They didn't.
- Mecha: EX-003, the first prototype to be equipped for action lacking a direct cord to a stationary generator (so, the first with an AI). In effect, it was the first mecha capable of being upgraded to a combat role. Despite its relative age and comparative lack of sophistication (the pilot has to do a LOT more work than in later models), as well as its lack of much armour, a few things deemed unsuitable (or unwieldy) for later production models and toned down or substituted in some way and the pilot's own experience make up for it.
- Mecha Appearance: It got a new paint job. Due to often having external parts replaced and changed, the arms don't match—the weaponry built into the right arm is too valuable to lose. The cockpit is still the most disorganised, complicated mess in any mecha, though, with barely any room for the pilot, let alone moving around. It lacks any ejection features in case of defeat.
- Mecha Abilities:
- Plasma Shards: Forming like feathers from those bizarre wings, this nasty alternative to lasers forms a hard shell around the superheated projectile to pierce the armour... and then melts the mechanisms on the other side. Rarely used in later models of mecha because of how quickly it devours ammunition; lasers are better small arms fire.
- Diabolic Arm—Shred: Having only one grasping strength, this mecha won't ever really be one for wielding weapons. Instead, it can outright slice through armour. Nasty, really.
- Diabolic Arm—Demon Cannon: A Wave Motion Gun of a laser, the recoil requires that the EX-003 is braced beforehand, has at least thirty seconds to charge to something reasonable, and renders the arm completely inoperable until the fragile mechanisms that stop the thing from being completely obliterated with every firing are replaced. If fired prematurely, the beam lacks cohesion and fails to do any damage... except at point blank. General power requirements and the sheer cost of repairing this thing every time it fires meant it was never widely distributed.
- Transmutation—Web of Lies: Another one use only attack, EX-003 fires a veritable storm of missiles... that aim for completely random points in the air before coming to a dead halt... and each missile is then consumed as a laser that strikes for the enemy mecha. Two things stopped this from becoming widely distributed: it is useless in a prolonged fight due to its one-use-only nature and ensuring that each beam doesn't strike the original mecha (or allies) is a headache-inducing task.
- Spare Hand: Good for anything people want to shove in it. Can punch really damn hard, though without the superheated edges that make the Diabolic Arm so dangerous.
- Partner: Ami
- Name: Takahashi Ami
- Gender: Female
- Appearance: "It's pretty, onee-chan..."
Personality: Nana's younger sister, Ami has been influenced by the other girl's temperament and speaks little. She's more friendly, though, and often talks in place of the older girl. She's not so much a cynic as unsure how to interact with people; she's been an AI for over ten years and isn't really sure what she's meant to do. If with someone she's certain won't react poorly, she reverts back to acting childish and goes for the nearest source of ice-cream.
- History: See Nana's.
- Pilot: Takahashi Nana.
- Name: Rin MacRoss, QUEEN OF MISSILES.
- Age: 19
- Gender: Female
- Appearance: Quiet, demure... wait, did she just touch that girl's butt?
- Personality: Rin has her head in the clouds more than half the time. The rest? She's either giggling at the sight of missiles shooting at her target en masse or perving on random girls that happen to be around her. When she realises that this includes her partner, though, she's prone to chastising herself for impure thoughts... and banging her head against the nearest wall for no apparent reason. She's a bit too touchy, though...
- History: Recruited after she proved to have almost perfect aim, Rin... quickly proved to be very weird and addicted to explosions. So, despite having the potential to be a master sniper, she mostly sticks to the fun tactic of launching endless volleys of missiles.
- Mecha: Despite the name written on it, Rin has declared that her Mecha is called Torako. Do not question this.
- Mecha Appearance: It's not much good in melee, obviously.
- Mecha Abilities: Missiles. Missiles, missiles, and more missiles. Both armour and speed have been compromised to pack more in. The trade-off? It's stocked to the brim with homing missiles, explosive homing missiles, and the same laser missiles that grace the EX-003 above. There's even a button called 'Fire Everything', which is almost guaranteed to annihilate anything in front of her unless it can obliterate the wall of projectiles first.
- Partner: Chie.
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Post by Deleted on Aug 24, 2012 20:37:52 GMT -5
Everyone is accepted.
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Post by dblade26 on Aug 26, 2012 21:58:50 GMT -5
(Major WIP) Name: Hibari Robin Age: 18 Gender: Male Appearance: A gentleman should always look his best, at all times. Personality: Hibari is reserved and cool most of the time, trying his best to be tolerant of his fellow pilots shenanigans despite attempting to keep an aura of gentlemanly professionalism. Occasionally this outer shell cracks, revealing a much kinder, warmer and...weirder side of him than expected. History: Hibari is from a formerly extremely wealthy family that dedicated the majority of their money to funding the construction and maintenence of giant mecha due to the wishes of his rather eccentric father. He became a mecha pilot to try and understand his father better and see exactly what sacrificing his family's wealth and dignity has bought him. Mecha: Brahmastra Mecha Appearance: it can still totally run with that skir-I mean err, additional leg armor Mecha Abilities: Brahmastra's primary weapon is it's bow, which it uses to fire mecha-sized arrows. These "arrows" actually expand into missiles to become explosive rocket-propelled spears after firing. It also has a special arrow that extends into a spear for close combat purposes. Partner:TBA
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