|
Post by Rain on Nov 10, 2012 9:46:46 GMT -5
In some... place, which needs to be decided, a group from the Mage's Association got together and contacted the Einzbern. With all their resources, they'd got some land with just as many leylines as Fuyuki... and they wanted to recreate the Grail. Even with help from its original creators, though, there was a problem: they didn't have any aid from the others still around in some capacity from that time; Zouken (if even alive) was in the wrong country, and Zelretch was hell knows where.
So they botched it. Not knowing that the Second Magic hadn't been part of the Grail's workings, they created a system that would draw mana from other worlds to power the Servants... and in the process created a Grail War with no Masters. They're not sure what the outcome's going to be, so most are hanging around...
And at least one is ticked off that Ruler won't leave their house.
Right... Mana, aside from a measure of magic capacity, also serves to indicate how quickly they regenerate in this system. So, high mana = faster healing.
Magi ARE playable, but they're not necessary. This is mostly for characters that would completely fail at whatever they're trying to do without someone relatively sensible to hold them in check.
[ul][li]Class: [/li][li]Name: [/li][li]Appearance: [/li][li]Sex: [/li][li]Personality: [/li][li]Alignment: [/li][li]Attributes:[ul][li]Strength: [/li][li]Agility: [/li][li]Endurance: [/li][li]Mana: [/li][li]Luck: [/li][li]Noble Phantasm:[/li][/ul][/li][li]Class Skills:[ul][li] [/li][li][/li][/ul][/li][li]Personal Skills:[ul][li] [/li][li][/li][/ul][/li][li]Noble Phantasm(s):[ul][li] [/li][li][/li][/ul][/li][/ul]
|
|
|
Post by Rain on Nov 10, 2012 9:56:54 GMT -5
- Class: Ruler
- Name: Gilgamesh
- Appearance: Looking grumpy there, Gil.
- Sex:
- Personality: As arrogant and condescending as ever, but mellowed a little by drawing on his long, long reign. Also because he's in the position he considers to be rightly his: set above the common rabble. An impressive kingdom, if still inferior to his original one.
After two previous Grail Wars, Gilgamesh is rather tired of watching heroes fight over a golden cup. Since he's in a position to make changes...
- Alignment: Chaotic Good
- Attributes:
- Strength: A
- Agility: A
- Endurance: A
- Mana: A+
- Luck: ∞ (aside from his own phenomenal luck, the system itself is protecting him)
- Noble Phantasm: EX
- Class Skills:
- Magic Resistance: C
- King of Heroes: EX. The ability to give edicts that his subjects must obey; even if they're heroes. Functionally equivalent to command seals, though he would never use them for dull things.
- Personal Skills:
- Charisma: A+
- Divinity: B (A+)
- Golden Rule: A
- Noble Phantasm(s):
|
|
|
Post by Falkon on Nov 10, 2012 17:02:12 GMT -5
EDIT: And complete! - Class: Rider
- Name: Isaac Van Amburgh
- Appearance: "And God said, and let them have dominion over all the earth"
- Personality: Amburgh is, above all, slimy. To those above him, he is a gentleman, chivalrous and humble. To those below him, on the other hand, he is cruel, ruthless, and abusive. Strangely, he is also very religious.
- Alignment: Lawful Evil
- Attributes:
- Strength: C
- Agility: C
- Endurance: B
- Mana: C
- Luck: C
- Noble Phantasm:
- Class Skills:
- Riding: A+
- Magic Resistance: D
- Personal Skills:
- Animal Dialogue: C
- Disengage: C
- Eye of the Mind(False): B
- Noble Phantasm(s):
- Van Amburgh's Menagerie: B+. Anti-Army. Summons 5 big cats descended from various Phantasmal beasts, each one armed with extremely durable hides and armor-penetrating claws, to fight for Amburgh.
- Pièce de Résistance: A. Anti-Unit. Summons a massive Phantasmal Beast descended from the Nemean Lion itself, that inherited claws as sharp as swords, as well as durability on par with Pegasus.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Nov 11, 2012 13:22:52 GMT -5
Servant: - Class: Caster
- Name: Amalie Georg Faust
- Appearance: "You weren't expecting someone else, were you?
- Sex: Female
- Personality: Caster has a difficulty talking with people. Aside from her Master, she is timid around human beings. However, nonhumans(including other Servants) will be encountered with a girl who is something of a blabbermouth, releasing everything that she is too shy to say to humans in a semi-coherent stream of consciousness. She is even more willing to converse with the demonic entities she summons. She is heavily attached to a doll she refers to as Gretchen and will be upset by any attempts to take it away. Caster enjoys collecting stuffed animals, the weirder the better. But still huggable.
- Alignment: Chaotic Neutral
- Attributes:
- Noble Phantasm: C
- Strength: E
- Agility: C
- Endurance: E
- Mana: A
- Luck: B
- Class Skills:
- Territory Creation: B
The skill to build a special terrain that is advantageous to oneself as a magus.
- Magecraft: C
Knowledge about modern Magecraft.
- Personal Skills:
- Demon Summoning: A+++
Capable of summoning any kind of demon aside from True Devils, and harnessing them to do her bidding. Given that summoned demons are not magic, this allows Caster to bypass magic resistance.
- Noble Phantasm(s):
- The Night of Wallachia-Mephistopheles(C):
The fabled presence that Caster summoned in life, Mephistopheles is a dark, formless entity. By invoking its name, Caster can summon Mephistopheles to materialize the fears of her opponent. While she believes it to be a demon(and holds no love for it, unlike other entities she summons), Mephistopheles is actually the 13th Dead Apostle Ancestor, the Night of Wallachia. The fears it materializes will attack those who they were materialized from relentlessly, until they are killed or they kill their target. Mephistopheles is capable of targeting hundreds at once. - Gretchen, the Pure Maiden(D~A+):
Gretchen was Caster's closest friend in life. The Noble Phantasm transforms Caster's Gretchen doll into the real girl as Caster herself views her. An angelic existence, Gretchen possesses a personality of pure innocence. Her very presence and touch is damaging; While she can only exist for a few minutes at a time, she merely needs to touch a servant to do damage. However, to servants of good or neutral alignments, this damage is not severe unless contact is prolonged. However, when a servant of an evil alignment is touched by Gretchen, they will be burnt as if by intensely hot flames. This touch is lethal to evil-aligned servants if prolonged for ten seconds or more.
- Class: Berserker
- Name: Jack the Ripper
- Appearance: Jack the Murderloli
- Sex: Female
- Personality: Jack is, at most times, extremely shy to an almost crippling extent. It takes a great deal of time for her to grow used to the presence of others, and she is generally more willing to speak to women then men. She will latch onto her master, if they are female, and treat them as a Mother, even referring to them as such. Her clothing embarrasses her, and she is very shy of going out during the day. While she's intelligent and quick to think, she seems to possess an innocence fitting of her appearance. However, her shyness is removed in a fight. She goes cold and unemotional in most fights, her attacks generally fast, vicious, and aimed to disembowel. Jack will refuse to fight other children, or harm them in any way. Other children are the only people, aside from her "Mother", whom she will freely associate with without shyly retreating. Harming, abandoning, or killing children will earn a rage-filled and crazed attack from Jack(in this case fitting for her class), who will stop at nothing to kill the perpetrator. Though she will also attempt to kill any people she perceives as bad, unless she is stopped by her Master. Betraying her trust is both cruel and a tremendously bad idea, as she is liable to attack with intent to kill in retaliation.
- Alignment: Chaotic Evil
- Attributes:
- Strength: C
- Agility: A
- Endurance: C
- Mana: C
- Luck: E
- Noble Phantasm: C
- Class Skills:
- Personal Skills:
- Murderer of the Misty Night: A
- Mental Pollution: C
- Information Erasure: B
- Surgical Procedure: E
- Noble Phantasm(s):
- Maria the Ripper: B
- The Mist: C
|
|
|
Post by Roxas on Nov 11, 2012 15:13:19 GMT -5
- Class: Lancer
- Name: Guan Yu
- Appearance: safebooru.org/index.php?page=post&s=view&id=657989
- Sex: Male
- Personality: A powerful, but kind warrior who values loyalty and righteousness above all else. Guan Yu is willing to fight for the weak and opressed. He strives to repay his debts, even if it would mean freeing an enemy who previously showed kindness in the past. Treachery is something that he will not stand for, and something that is quick to anger him. Trickery is also not something he's particularly fond of.
- Alignment: Lawful Good
- Attributes:
- Strength: B
- Agility: E
- Endurance: A
- Mana: E
- Luck: D
- Noble Phantasm: C
- Class Skills:
- Magic Resistance: E
- Battle Continuation: A
- Personal Skills:
- Charisma: A
- Divinity: E
- Military Tactics: C
- Noble Phantasm(s):
- Green Dragon Crescent Blade: C. Anti-Army. The guandao used by Guan Yu during the three kingdoms era. Rumoured to have been forged with the body of a green dragon. Guan Yu is capable of throwing enemies in his immediate surroundings to the sky with this blade.
|
|