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Post by Rain on Feb 23, 2013 17:31:30 GMT -5
A small change can have a big difference... see, developing the class system differently? Somehow, that rather rearranged the events following the First Grail War. Zouken made the Command Seals more available and somehow managed to get around to this 'dying' business, for a start. Changes propagated from there. The Tokiomi, the Einzbern, and the Matou (well, Makiri) are all definitely still around, but their counterparts in other worlds... well, they wouldn't recognise them, would they? And the Fourth Grail War is about to start...
So yeah, it would be best if someone would provide Masters for each of the three main families, aside from that, fill out the other 4-6 Masters as you want (9 Servants Max. Seven's a nice number, but so is nine. We'll see, I guess). Use this post for determining Servant classes. No attributes should be listed in the sheet at above A (AKA, don't apply class bonuses--NP rank too, even if they have one at a hgiher r) ServantsIdentity | - | Alias | - | Classes | List their class as-summoned first. | Appearance | - | Personality | - | Attributes |
Strength | - | Agility | - | Endurance | - | Luck | - | Magic | - | Noble Phantasm | - |
| Skills | - | Noble Phantasms | - |
Copy and paste the following code into the BBCode editor, then hit visual, to get the above. [table style="border-collapse:separate;border-spacing:2px;"][tbody][tr][td style="border:1px solid #000;padding:3px;"]Identity[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Alias[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Classes[/td][td style="border:1px solid #000;padding:3px;"]List their class as-summoned first.[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Appearance[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Personality[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Attributes[/td][td style="border:1px solid #000;padding:3px;"] [table style="border-collapse:separate;border-spacing:2px;"][tbody][tr][td style="border:1px solid #000;padding:3px;"]Strength[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Agility[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Endurance[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Luck[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Magic[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Noble Phantasm[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][/tbody][/table][/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Skills[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Noble Phantasms[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][/tbody][/table]
MasterName | - | Age | - | Gender | - | Appearance | - | Personality | - | Backstory | - | Abilities | - | Assets | - |
[table style="border-collapse:separate;border-spacing:2px;"][tbody][tr][td style="border:1px solid #000;padding:3px;"]Name[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Age[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Gender[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Appearance[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Personality[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Backstory[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Abilities[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][tr][td style="border:1px solid #000;padding:3px;"]Assets[/td][td style="border:1px solid #000;padding:3px;"]-[/td][/tr][/tbody][/table]
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Vividred Tomato
In-Training Forumgoer
Genesis of Eternal Nightmare
Posts: 2
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Post by Vividred Tomato on Feb 23, 2013 18:28:34 GMT -5
Identity | Jeanne d'Arc | Alias | The Maiden of Orleans | Classes | Conqueror Protector Seeker
| Appearance | "O lord, I entrust this body to you-" | Personality | A girl with a kind heart though she is capable of being cold and aloof when it suits her as a Servant. When she is acting as her natural self she is quite quiet and plain. Jeanne herself is not capable of entering Spirit form so this forces her into situations that normally other Servants could avoid if they could become intangible.
Like in history, if you manage to piss Jeanne off she is capable of being very blunt. Her sharp tongue will cut right through your skin with a verbal beat down.
| Attributes |
Strength | C | Agility | B | Endurance | C | Luck | D | Magic | B | Noble Phantasm | B |
| Skills | Revelation - Rank - ∞ The visions that Jeanne had during her youth that eventually lead to her joining in the Hundred-Years War. This skill is the equivalent of "Instinct" but for any situation. An example would be finding the best path to travel by. Magic Resistance - Rank - ∞ Powerful anti-magic gifted through her unwavering piety. Jeanne herself doesn't succumb to the effects of magic because she is literally 'avoiding it'. Jeanne is vulnerable to sacraments of the church. Charisma - Rank - C The natural talent to command an army. Joan's figure participating in the assaults hoisting a flag raised the morale of the soldiers to the limit and united the troops. Thanks to her charisma, it is possible to make others believe in the contents of the "revelations" without basis. Saint - Rank C Indicates being acknowledged as a saint. When summoned as a Servant, Jeanne's ability as Saint defaults to slow auto-matic HP recovery.
| Noble Phantasms | CONQUEROR Joyeuse, Blade of Thirty Colors - Anti-Unit - Rank B The sword said to contain the Lance of Longinus within its pommel. Five crosses decorate the hilt of the multicolored sword at its hilt. It once belonged to Charles the Great also known as Charlemagne. Jeanne found the sword in the Church of Saint Catherine buried under piles of dirt many years later.
An aura covers the weapon above the hilt as it mixes in with the air. It looks surreal, almost as if the sword is painting the air as it slashes. Distorted reflections can be seen within the blade if someone looks close enough. They’re dabbled with the ever changing colors of the sword.
When the name of the sword is called, the colors that decorate the sword haphazardly dance around. They branch out further away in the shape of a flower. This reveals Joyeuse’s true form as a sister blade of Durendal. The sword is slashed down toward the foe initiating the second phase of the attack. The flower shrinks back into the sword, turning invisible for a brief moment. In actuality the blast already left the sword and the ‘flower’ is reflecting all light away from it to seem invisible to the eye. After at least two seconds the energy blast will become visible once again.
SEEKER La Pucelle: The Crimson Holy Woman - Anti-Army/Personal - Rank B A subspecies reality marble that is crystallized in the form of the sword. This Noble Phantasm symbolizes Jeanne’s burning at the stake. Once the sword is finished burning, the Servant Jeanne d’Arc will also be extinguished.
PROTECTOR Banner of Victory, Scarlet Flag of Rebellion - Support - Rank C This is the banner that Jeanne carried with her into countless battles. Those who ally themselves with Jeanne, as well as her Master, are protected by the blessing of the Lord. This allows the extension of Jeanne's Magic Resistance to cover her allies as well as herself.
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Post by Rain on Feb 23, 2013 19:41:31 GMT -5
The alias is meant to be what you're going to have your Master call you. Otherwise, accepted.
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Post by VitaVitaAR on Feb 23, 2013 20:29:12 GMT -5
Identity | Arturia Pendragon | Alias | Knight | Classes | Protector Ruler | Appearance | Outfitted as Protector, and as Ruler. | Personality | Arturia is strong-willed and stubborn, as well as very brave and utterly determined. She suppresses her emotions in most situations, though social situations often bring out her insecurities. She considers herself as a warrior first, before anything else. Arturia holds little mercy towards opponents. As the king of knights, she has a strong sense of honor. In spite of this strong personality, Arturia can become shy and withdrawn in regular social situations due to the previously mentioned insecurities. | Attributes |
Strength | B | Agility | B | Endurance | C | Luck | A | Magic | B | Noble Phantasm | A |
| Skills | Magic Resistance: A Riding: B Charisma: B Instinct: A Prana Burst: A | Noble Phantasms | Protector: Avalon: The Everdistant Utopia: A~∞ The utopia said to be King Arthur's final place of rest, Avalon is the ultimate defense. When activated, Arturia is removed from reality and made impossible to effect through any means. It also has the passive effect of healing, allowing Arturia to heal most injuries that are not immediately fatal unless it they are inflicted by something that inhibits healing. However, unless Arturia is given access to the Hero class, she may only activate Avalon in short duration, lasting five seconds at a time. This is enough time for her to defend against an attack and issue a counterattack of her own. Invisible Air: A Bounded Field of the Wind King: C An ability more akin to magecraft then a Noble Phantasm, Invisible Air acts as a sheath to hide the nature of Excalibur, rendering the sword itself invisible. It can also be used as a defensive barrier, or as a projectile. Ruler: Excalibur: Sword of Promised Victory: X The pinnacle of Holy Swords, Excalibur is a divine blade of immense power. It is nothing less than an anti-fortress Noble Phantasm, but summoned as Protector Arturia is unable to utilize its full power. In this form, it is merely a powerful sword. However, as Ruler, the Sword of Promised Victory is a devastating weapon. Excalibur is capable of unleashing an immense blast of destructive energy capable of tearing apart entire armies, even vast fortresses, in a single blow. Under the band of light unleashed from the blade, everything in its path is atomized. |
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Post by Mahou Moerin on Feb 23, 2013 21:46:48 GMT -5
Incredibly fucked up Master, whee~ Name | Manaka Makiri | Age | 18 | Gender | Female | Appearance | "I so love my little babies..." | Personality | A rather cheerful young woman. Too cheerful, perhaps. She is constantly giggling and seems to find humour in everything, even the darkest of subjects. Manaka's sense of humour is incredibly morbid and pitch black. She seems to harbour a sadomasochistic streak, and loves hurting others and being hurt herself. Notably, she is the only person to ever actually enjoy the crest worm treatment. She thinks the worms are "cute" and refers to them as her little babies. | Backstory | To the outside world, Manaka might seem like a perfectly normal, if somewhat eccentric girl. However... This is a girl who was put under the crest worm treatment since she was eight years old, entirely of her own free will. The magical power she has attained as a side-effect of this (she never actually wanted to become more powerful, she just loved sleeping with the crest worms that much) led to her being appointed the head of the Makiri household at an astonishingly young age, although some of her family members are a little put off by how... Off she seems to be.
| Abilities | A powerful magus whose element is Water (like most of the Makiri family) and whose Origin is "Decay". Manaka has turned her body into a living hive for the crest worms, which not only boosts her magical powers but allows her to use the matured, insect forms of the crest worms the same way Kariya did (only much more effectively due to her not being rendered a half-dead cripple by the treatment). | Assets | The Makiri family mansion, which includes a sizable magical library in addition to a secret basement with a pit filled with crest worms. |
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Post by Rain on Feb 23, 2013 23:15:56 GMT -5
Name | Wizard Marshall Illyasviel von Einzbern | Age | ? | Gender | Female | Appearance | BEHOLD. | Personality | Despite her high status within the Mage's Association, Illyasviel doesn't use much magic when combat is afoot. That would be boring. She much prefers to just physically pummel things into submission. The reason she has this high post, but not any others, is quite simply a direct result of that love of violence. The Einzbern wanted someone good for the Grail Wars... but they might have gone a bit too far. Well, at least it worked. | Backstory | Created to fight in the Fourth Grail War at the climax of the third, then sent to do things to prepare, rather than keeping her in their lands. She was actually one of about half a dozen; the others all suffered various horrible deaths or were rendered incapable of taking part. Not being in the habit of keeping close tabs on their creations, due to it being hazardous to them, the main body of the Einzbern family was completely stumped to discover that Illyasviel had ended up in the Mage's Association at such a high rank. | Abilities | As a superiorly crafted homunculus, Illyasviel is possessed of the Einzbern sorcery trait. This more than makes up for her limited knowledge of actual spells; so long as she has the power to cast something, it's just a matter of wanting to cast that spell. Whilst she cannot go beyond the bounds of magecraft, she can replicate literally any effect. In addition to this, Illyasviel is disturbingly strong and fast, as much as any magus using reinforcement, without needing to spend prana on it. She has a large knowledge of Alchemy, can wear the Dress of Heaven... and can also make homunculi. She got a crash course on the Einzbern arts in the ten years before the war. | Assets | The Einzbern castle/mansion thing outside Fuyuki, the Holy Grail (whilst not ACTUALLY the Grail, it is implanted within her), extremely reinforced clothing... and the Volumen Hydragyrum stored inside that stone axe thing. |
Note, despite the name, this is a different person. The Einzbern just suck at naming. Also, no nickname, everyone, even her creators, use full name or family name. Probably needs a bit of work, but whilst Manaka there seems to be the batshit crazy, evil antagonist, Illyasviel here... well, she's a very POWERFUL one, with a disturbing lack of ethics. Basically, similar sort of thing to Medea's assassin master guy in immediate danger level.
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Post by Mahou Moerin on Feb 25, 2013 4:34:07 GMT -5
Identity | Francis Drake | Alias | El Draque! If she actually does need a serious alias, then "Admiral" will suffice
| Classes | Seeker (the only class she can be summoned into)
| Appearance | Yar! | Personality | She is a person who has dedicated her life to hedonistic pursuits and sees no difference between a paragon of virtue and a rogue scoundrel. She revels in all things gaudy, whether they are in war or in her private life, and is content to chase after ephemeral pleasures and leave nothing of worth behind, much like the passing of a raging storm. She is particularly entranced with treasures of gold and silver, but her true love lies not with enduring treasure, but those treasures that explode like fireworks and then quickly fade away. As she so often declares, "I chase after gold so that I can scatter it like a storm!" | Attributes |
Strength | D | Agility | B | Endurance | C | Luck | S | Magic | E | Noble Phantasm | A |
| Skills | Anti-Magic: D Voyager of the Storm: A+ Pioneer of the Stars: S | Noble Phantasms | Golden Wild Hunt: The Night of the Golden Hind and the Storm: A/Anti-Army |
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Post by Rain on Feb 25, 2013 4:45:56 GMT -5
I'm on the fence about this--on the one hand, I said no base stats above A. On the other, Seeker gives no Luck bonus, and Drake's Luck was her main stat. Plus she only has the one class. Hmm...
Well, I guess it's okay, under these circumstances. Accepted.
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Post by Rain on Feb 25, 2013 5:03:03 GMT -5
Identity | Gilgamesh | Alias | Goldy, King of Heroes. | Classes | Ruler, Seeker, Slayer, | Appearance | BEHOLD THE SHINY. | Personality | It's Gilgamesh. Arrogance incarnate. I'm sure we all know by now. | Attributes | Strength | B | Agility | B | Endurance | B | Luck | A | Magic | A | Noble Phantasm | A |
| Skills | Magic Resistance--C Divinity--B (A+) Golden Rule--A Independent Action--A (He is, after all, the King of Heroes. You think you could constrain his ego so easily?) | Noble Phantasms | RULER Gate of Babylon, E~+. Standard fare. Ea--Sword of Rupture, Anti-World, ∞. PREPARE TO BE NUKED.
SEEKER Bab-Ilu: Key of the King's Law, S. Gilgamesh is practically the god of random equipment. Enki: Sword of the End, Anti-City, +. Collecting world-wrecking equipment, Gil?
SLAYER Transcendant Divine Body, X. As a being two thirds divine and blessed by the gods with physcal might and wisdom, his physical capabilities are in and of themselves a viable Noble Phantasm. This is constantly active in the Slayer class and has three functions: the first is to double the benefits received from the class itself, the second raises the durability of his flesh to match his armour as Ruler, and the third empowers his strikes to the offensive level of Noble Phantasms. |
Use this as proof-of-concept for the TvT version, I guess. Not a serious application for the thread, at least. XD I'm undecided as to whether he'd fit for Avenger, for all that ha was amazingly 'rage-against-the-heavens'y after Enkidu's death. No idea why the table is obstinately fucking up, though. I'll fix that later.
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Post by VitaVitaAR on Feb 25, 2013 15:32:59 GMT -5
Name | Kamisaka Atsuko | Age | 22 | Gender | Female | Appearance | "A magus should strive for the best." | Personality | Atsuko is a very serious girl. She takes pride in her skills as a magus, and at the same time dislikes "abuse" of these skills. She believes that magecraft should be kept completely secret from the people... and this goes for hurting those who do not know of magecraft as well. She has nothing but dislike for magi who use common people in their schemes, especially if it involves using magecraft on them. She believes this qualifies quite thoroughly as an abuse of magecraft. Atsuko also believes a magus should strive to be their best no matter what, and looks down on those who don't try hard for any reason. A powerful magus who has not worked hard to achieve their power will earn her ire, and a weak one who works very hard will earn her respect. She is pleasant towards people who do not earn her ire, though she has a short temper. | Backstory | Atsuko is the child of the Kamisaka magus family. Her family is closely associated with the Akiyama magus family. Throughout her life, Atsuko trained extremely hard, becoming a remarkably accomplished magus by the age of twenty-two. She is eager to participate in the Grail War. | Abilities | Atsuko has the affinity of Water. While this naturally makes her excel at spells featuring the element. In addition, this leads to her being very effective with spells involving flows and cycles. Her favored spell for when combat is required is known as "Aquatic Ripper Tide", or "Riptide". This gathers water into a shape similar to a circular saw, then causes it to to spin extremely rapidly. At such speeds, the water is capable of slicing through even metal. To fuel the spell, she carries several vials of compressed water with her. With enough water, she can produce multiple saws at once and produce a tidal wave of liquid saws to destroy her enemy. She can also manipulate and re-use an already-formed saw unless it's disrupted. With enough water, she can also make a truly massive saw. | Assets | A small estate in Fuyuki City, a fair amount of money. |
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